#109593: "Please add a Confirm/Are you sure/Undo option"
О чём этот отчёт?
Что произошло? Пожалуйста, выберите из нижеследующего
Что произошло? Пожалуйста, выберите из нижеследующего
Пожалуйста, проверьте, существует ли уже отчёт на ту же тему
Если это так, ПРОГОЛОСУЙТЕ за этот отчёт. Отчёты с наибольшим количеством голосов будут рассматриваться В ПЕРВУЮ ОЧЕРЕДЬ!
| # | Status | Votes | Game | Type | Title | Last update |
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Подробное описание
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• Пожалуйста, скопируйте/вставьте текст ошибки, которую вы видите на экране (если она есть).
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. -
• Пожалуйста, объясните, что вы хотели сделать, что вы сделали и что случилось
• Какой браузер вы используете?
Mozilla v5
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• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. • Какой браузер вы используете?
Mozilla v5
-
• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. • Какой браузер вы используете?
Mozilla v5
-
• Что было изображено на экране, когда вас заблокировало? (Пустой экран? Часть игрового стола? Сообщение об ошибке?)
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. • Какой браузер вы используете?
Mozilla v5
-
• Какая часть правил не соблюдена в версии БГА
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. -
• Видно ли нарушение правил в повторе игры? Если да, то на каком ходу?
• Какой браузер вы используете?
Mozilla v5
-
• Какое игровое действие вы хотели совершить?
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. -
• Что вы пытались сделать, чтобы выполнить это игровое действие?
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• Что произошло, когда вы попробовали сделать это (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой браузер вы используете?
Mozilla v5
-
• На каком шаге игры произошла проблема (какой была текущая игровая инструкция)?
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. -
• Что произошло, когда вы попробовали совершить игровое действие (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой браузер вы используете?
Mozilla v5
-
• Пожалуйста, опишите ошибку отображения. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. • Какой браузер вы используете?
Mozilla v5
-
• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. • Какой браузер вы используете?
Mozilla v5
-
• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
Sometimes, a misclick happens (especially since the UI for this game isn't completely trivial).
Sometimes, this results in a tile placement that is really, really, really stupid. Like, deleting star orbs in a colour you're strong on. The kind of stupid that would _never_ happen on a real table. Because the player would realise what they just did by mistake.
On BGA's implementation of Akropolis, we can't undo this. This feels really bad.
And then we are forced to stay on the table and keep playing, even though we have lost all interest in the game (it's that or we leave and lose karma ...). Which just compounds the bad feel.
So, really, it would be great if we could undo stupid mistakes. • Какой браузер вы используете?
Mozilla v5
История отчёта
Добавить что-нибудь к этому отчёту
- Другой номер игрового стола / номер хода
- Помогло ли решить проблему нажатие F5?
- Случилась ли проблема несколько раз? Постоянно? От случая к случаю?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
