#118424: "Firewalkers unplayable with fast auction"
О чём этот отчёт?
Что произошло? Пожалуйста, выберите из нижеследующего
Что произошло? Пожалуйста, выберите из нижеследующего
Пожалуйста, проверьте, существует ли уже отчёт на ту же тему
Если это так, ПРОГОЛОСУЙТЕ за этот отчёт. Отчёты с наибольшим количеством голосов будут рассматриваться В ПЕРВУЮ ОЧЕРЕДЬ!
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Подробное описание
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• Пожалуйста, скопируйте/вставьте текст ошибки, которую вы видите на экране (если она есть).
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• Пожалуйста, объясните, что вы хотели сделать, что вы сделали и что случилось
• Какой браузер вы используете?
Google Chrome v122
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• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть скриншот этой ошибки (что является хорошей практикой), вы можете использовать любой сервис для размещения изображений (например, snipboard.io), чтобы загрузить его и скопировать/вставить ссылку сюда. Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • Какой браузер вы используете?
Google Chrome v122
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• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • Какой браузер вы используете?
Google Chrome v122
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• Что было изображено на экране, когда вас заблокировало? (Пустой экран? Часть игрового стола? Сообщение об ошибке?)
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • Какой браузер вы используете?
Google Chrome v122
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• Какая часть правил не соблюдена в версии BGA?
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• Видно ли нарушение правил в повторе игры? Если да, то на каком ходу?
• Какой браузер вы используете?
Google Chrome v122
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• Какое игровое действие вы хотели совершить?
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• Что вы пытались сделать, чтобы выполнить это игровое действие?
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• Что произошло, когда вы попробовали сделать это (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой браузер вы используете?
Google Chrome v122
-
• На каком шаге игры произошла проблема (какой была текущая игровая инструкция)?
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. -
• Что произошло, когда вы попробовали совершить игровое действие (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой браузер вы используете?
Google Chrome v122
-
• Пожалуйста, опишите ошибку отображения. Если у вас есть скриншот этой ошибки (что является хорошей практикой), вы можете использовать любой сервис для размещения изображений (например, snipboard.io), чтобы загрузить его и скопировать/вставить ссылку сюда.
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • Какой браузер вы используете?
Google Chrome v122
-
• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть скриншот этой ошибки (что является хорошей практикой), вы можете использовать любой сервис для размещения изображений (например, snipboard.io), чтобы загрузить его и скопировать/вставить ссылку сюда. Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • Какой браузер вы используете?
Google Chrome v122
-
• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
In our recent 5-player game of Terra Mystica, we enabled fan factions and utilized the fast auction feature. The Firewalkers faction was selected, known for their unique ability to convert victory points into terraforming actions at a specified rate. Terra Mystica's inherent asymmetry is balanced through mechanisms like the auction system. One such implementation is the "fast auction," allowing players to assign relative values to each faction, with the auction process managed by an algorithm. Consequently, players cannot fully dictate the absolute amount of points bid.
However, the nature of the Firewalkers' ability can lead to precarious situations. Despite their potent ability, bidding heavily on this faction may result in players finding themselves with insufficient points for essential terraforming actions, particularly digging. This dilemma arises when the remaining points dwindle to a minimal level, or worse, reach zero, rendering the faction practically ineffective. Such occurrences can significantly disrupt the game's balance and integrity.
While I don't have a definitive solution at hand, this issue undeniably undermines the game experience. • Какой браузер вы используете?
Google Chrome v122
История отчёта
Добавить что-нибудь к этому отчёту
- Другой номер игрового стола / номер хода
- Помогло ли решить проблему нажатие F5?
- Случилась ли проблема несколько раз? Постоянно? От случая к случаю?
- Если у вас есть скриншот этой ошибки (что является хорошей практикой), вы можете использовать любой сервис для размещения изображений (например, snipboard.io), чтобы загрузить его и скопировать/вставить ссылку сюда.
