#136795: "Fix Undo feature with tile placements- consider a restart turn option"
О чём этот отчёт?
Что произошло? Пожалуйста, выберите из нижеследующего
Что произошло? Пожалуйста, выберите из нижеследующего
Пожалуйста, проверьте, существует ли уже отчёт на ту же тему
Если это так, ПРОГОЛОСУЙТЕ за этот отчёт. Отчёты с наибольшим количеством голосов будут рассматриваться В ПЕРВУЮ ОЧЕРЕДЬ!
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Подробное описание
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• Пожалуйста, скопируйте/вставьте текст ошибки, которую вы видите на экране (если она есть).
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• Пожалуйста, объясните, что вы хотели сделать, что вы сделали и что случилось
• Какой браузер вы используете?
Mozilla v5
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• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть скриншот этой ошибки (что является хорошей практикой), вы можете использовать любой сервис для размещения изображений (например, snipboard.io), чтобы загрузить его и скопировать/вставить ссылку сюда. Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Какой браузер вы используете?
Mozilla v5
-
• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Какой браузер вы используете?
Mozilla v5
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• Что было изображено на экране, когда вас заблокировало? (Пустой экран? Часть игрового стола? Сообщение об ошибке?)
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Какой браузер вы используете?
Mozilla v5
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• Какая часть правил не соблюдена в версии БГА
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• Видно ли нарушение правил в повторе игры? Если да, то на каком ходу?
• Какой браузер вы используете?
Mozilla v5
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• Какое игровое действие вы хотели совершить?
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• Что вы пытались сделать, чтобы выполнить это игровое действие?
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• Что произошло, когда вы попробовали сделать это (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой браузер вы используете?
Mozilla v5
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• На каком шаге игры произошла проблема (какой была текущая игровая инструкция)?
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. -
• Что произошло, когда вы попробовали совершить игровое действие (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой браузер вы используете?
Mozilla v5
-
• Пожалуйста, опишите ошибку отображения. Если у вас есть скриншот этой ошибки (что является хорошей практикой), вы можете использовать любой сервис для размещения изображений (например, snipboard.io), чтобы загрузить его и скопировать/вставить ссылку сюда.
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Какой браузер вы используете?
Mozilla v5
-
• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть скриншот этой ошибки (что является хорошей практикой), вы можете использовать любой сервис для размещения изображений (например, snipboard.io), чтобы загрузить его и скопировать/вставить ссылку сюда. Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Какой браузер вы используете?
Mozilla v5
-
• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
boardgamearena.com/10/gnomehollow?table=556546655
When a user places their 2 tiles, there is a confirm button that comes up. However, a user might not see or remember they have their third flower tile. In my case, I knew I had the third tile I wanted to place to complete my loop. I clicked confirm for my 2 tiles and then it had me resolve ring and I could not undo to place my 3rd tile. I then get a new flower ring and lose my original one. It cost me the game. The funny part about this mistake is I have warned multiple users of this interface issue and yet I fell victim to it as well.
There needs to be a restart turn or the "undo" feature needs to be able to backup to the beginning of the turn. The gnome placement can cause a player to rethink their tile placements. If this were a game in real life, I would have placed my third tile, complete the loop, moved another 2 magnet markers and I would have had mushrooms that would have had me move my other gnome to the market. Totally different outcome I was forced to take because of a small issue over the interface and unfortunately, undo doesn't cover it. Consider a restart turn at the end of the players turn. • Какой браузер вы используете?
Mozilla v5
История отчёта
imgur.com/0ePhNgw
Look around move 80-81 in the South west quadrant. I was going to close that loop with my flower ring. Instead, I only got to close the small loop and never place my tile for the other ring. It was a legal move and not a bug but it is definitely an interface issue that causes a player to not only lose the game but be upset. It's not intuitive and it requires a look at. I think "restart turn" or letting undo go back to beginning of turn resolves user interface issues.
Добавить что-нибудь к этому отчёту
- Другой номер игрового стола / номер хода
- Помогло ли решить проблему нажатие F5?
- Случилась ли проблема несколько раз? Постоянно? От случая к случаю?
- Если у вас есть скриншот этой ошибки (что является хорошей практикой), вы можете использовать любой сервис для размещения изображений (например, snipboard.io), чтобы загрузить его и скопировать/вставить ссылку сюда.
