#157470: "Make ELO fairer more consistently for lower ranked players in "Century: Spice Road""
О чём этот отчёт?
Что произошло? Пожалуйста, выберите из нижеследующего
Что произошло? Пожалуйста, выберите из нижеследующего
Пожалуйста, проверьте, существует ли уже отчёт на ту же тему
Если это так, ПРОГОЛОСУЙТЕ за этот отчёт. Отчёты с наибольшим количеством голосов будут рассматриваться В ПЕРВУЮ ОЧЕРЕДЬ!
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Подробное описание
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• Пожалуйста, скопируйте/вставьте текст ошибки, которую вы видите на экране (если она есть).
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• Пожалуйста, объясните, что вы хотели сделать, что вы сделали и что случилось
• Какой браузер вы используете?
Brave
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• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
• Какой браузер вы используете?
Brave
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• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. • Какой браузер вы используете?
Brave
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• Что было изображено на экране, когда вас заблокировало? (Пустой экран? Часть игрового стола? Сообщение об ошибке?)
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. • Какой браузер вы используете?
Brave
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• Какая часть правил не соблюдена в версии БГА
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• Видно ли нарушение правил в повторе игры? Если да, то на каком ходу?
• Какой браузер вы используете?
Brave
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• Какое игровое действие вы хотели совершить?
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• Что вы пытались сделать, чтобы выполнить это игровое действие?
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• Что произошло, когда вы попробовали сделать это (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой браузер вы используете?
Brave
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• На каком шаге игры произошла проблема (какой была текущая игровая инструкция)?
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• Что произошло, когда вы попробовали совершить игровое действие (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой браузер вы используете?
Brave
-
• Пожалуйста, опишите ошибку отображения. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. • Какой браузер вы используете?
Brave
-
• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. -
• Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
• Какой браузер вы используете?
Brave
-
• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
I think the ELO system takes too many points sometimes from players in the 100 to 300 range when they play against higher ranked players. For example, my rating is around 400 right now; in my most recent game, my opponent entered with ELO of 135. When she lost, she was penalized 11 points of ELO while I gained about 4. It seems like she also should only lose 4, because a loss is natural under that circumstance. She should gain 11 or more if she beats me, and I should lose 11 or more if she beats me. In other words, the expected result should produce only a small change, while an unexpected result should produce a large change., and the two players should experience a change of similar size, I think. Why should the weaker player unfairly suffer more just for producing the expected result? (I've never seen how the formula works. If I'm missing the logic here, maybe post the ELO formula where it can be understood.)
By eye, it seems like sometimes the ELO penalizes the lower player too much, but sometimes it treats them fairly, as fairly is described above. Does the formula change from time to time by accident? If so, maybe the settings can be stabilized. • Какой браузер вы используете?
Brave
История отчёта
I haven't tracked this precisely - I am reporting based on what I've noticed, but have not written down specific cases. I just pulled the table number from my history and otherwise am going by memory. I have seen this happen several times.
Добавить что-нибудь к этому отчёту
- Другой номер игрового стола / номер хода
- Помогло ли решить проблему нажатие F5?
- Случилась ли проблема несколько раз? Постоянно? От случая к случаю?
- Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
