#25146: "BGA Table Config-Game Speed option "No Time Limit" (Real time) unexpected behaviour"
О чём этот отчёт?
Что произошло? Пожалуйста, выберите из нижеследующего
Что произошло? Пожалуйста, выберите из нижеследующего
Пожалуйста, проверьте, существует ли уже отчёт на ту же тему
Если это так, ПРОГОЛОСУЙТЕ за этот отчёт. Отчёты с наибольшим количеством голосов будут рассматриваться В ПЕРВУЮ ОЧЕРЕДЬ!
| # | Status | Votes | Game | Type | Title | Last update |
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Подробное описание
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• Пожалуйста, скопируйте/вставьте текст ошибки, которую вы видите на экране (если она есть).
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Пожалуйста, объясните, что вы хотели сделать, что вы сделали и что случилось
• Какой браузер вы используете?
Safari v13.1
-
• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
• Какой браузер вы используете?
Safari v13.1
-
• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. • Какой браузер вы используете?
Safari v13.1
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• Что было изображено на экране, когда вас заблокировало? (Пустой экран? Часть игрового стола? Сообщение об ошибке?)
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. • Какой браузер вы используете?
Safari v13.1
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• Какая часть правил не соблюдена в версии БГА
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Видно ли нарушение правил в повторе игры? Если да, то на каком ходу?
• Какой браузер вы используете?
Safari v13.1
-
• Какое игровое действие вы хотели совершить?
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Что вы пытались сделать, чтобы выполнить это игровое действие?
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• Что произошло, когда вы попробовали сделать это (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой браузер вы используете?
Safari v13.1
-
• На каком шаге игры произошла проблема (какой была текущая игровая инструкция)?
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Что произошло, когда вы попробовали совершить игровое действие (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой браузер вы используете?
Safari v13.1
-
• Пожалуйста, опишите ошибку отображения. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. • Какой браузер вы используете?
Safari v13.1
-
• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. -
• Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
• Какой браузер вы используете?
Safari v13.1
-
• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
I reported this as a game bug for Rallyman: GT, but exploring it suggests it's just unclear UI/UX, so reporting it here.
Of two similar looking options in Game Speed for No Time Limit, the upper starts a Real Time game (understanding that the game will be real time is assumed by the interface, it isn't explicit at least until the game has been joined and started), and the interface offers info on selection of that option that there is a turn time limit of 30 days, but it is assumed the user understands that the game will be abandoned if players are inactive/offline (still not worked out the site's precise behaviour).
To avoid annoying users unfamiliar with the fine details of the BGA game engine's mechanics, it would help to make these things clear with the upper option. Personally I can't see the need for this unlimited real time mode, but if it is, it's description could have - Real Time at the start of the option as the others do, and modify the text that appears below to read that games will be abandoned if players are offline for more than 3h, or whatever the actual condition is that triggers automatic game abandonment. • Какой браузер вы используете?
Safari v13.1
История отчёта
I reported it (mistakenly, I believe) as a game bug, linked here. It may offer more detail to anyone interested.
boardgamearena.com/bug?id=25105
Добавить что-нибудь к этому отчёту
- Другой номер игрового стола / номер хода
- Помогло ли решить проблему нажатие F5?
- Случилась ли проблема несколько раз? Постоянно? От случая к случаю?
- Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
