#30815: "Arena rules changed to 300+bnil+50nil"
О чём этот отчёт?
Что произошло? Пожалуйста, выберите из нижеследующего
Что произошло? Пожалуйста, выберите из нижеследующего
Пожалуйста, проверьте, существует ли уже отчёт на ту же тему
Если это так, ПРОГОЛОСУЙТЕ за этот отчёт. Отчёты с наибольшим количеством голосов будут рассматриваться В ПЕРВУЮ ОЧЕРЕДЬ!
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Подробное описание
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• Пожалуйста, скопируйте/вставьте текст ошибки, которую вы видите на экране (если она есть).
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Пожалуйста, объясните, что вы хотели сделать, что вы сделали и что случилось
• Какой браузер вы используете?
Google Chrome v87
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• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
• Какой браузер вы используете?
Google Chrome v87
-
• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Какой браузер вы используете?
Google Chrome v87
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• Что было изображено на экране, когда вас заблокировало? (Пустой экран? Часть игрового стола? Сообщение об ошибке?)
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Какой браузер вы используете?
Google Chrome v87
-
• Какая часть правил не соблюдена в версии БГА
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Видно ли нарушение правил в повторе игры? Если да, то на каком ходу?
• Какой браузер вы используете?
Google Chrome v87
-
• Какое игровое действие вы хотели совершить?
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Что вы пытались сделать, чтобы выполнить это игровое действие?
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• Что произошло, когда вы попробовали сделать это (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой браузер вы используете?
Google Chrome v87
-
• На каком шаге игры произошла проблема (какой была текущая игровая инструкция)?
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Что произошло, когда вы попробовали совершить игровое действие (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой браузер вы используете?
Google Chrome v87
-
• Пожалуйста, опишите ошибку отображения. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Какой браузер вы используете?
Google Chrome v87
-
• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. -
• Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
• Какой браузер вы используете?
Google Chrome v87
-
• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
On the current season, the arena rule is set to 500pts + no blind nil + 50pts for nil
This results in people trying to get most points from every hand. Most people used of these rules won't find anything wrong but to me it's like basic rules for newcomers just to discover the basics of the game. How come ?
I am used to play with 300points + blind nil activated + and 50 points for normal nil
With this set-up you can decide to lose a hand in order to fully load bags to your opponents and plan a come back on the next hand through a blind nil. This implies a lot of possible strategy running on cards and on the scoring. If your team is leading by 70 points, you have to make sure your team doesn't lead next hand by 100 because the other team could blind nil and come back to score. So you have to keep a close eye on the score and do the math on every hand to make sure you stay ahead but not too much. And also you need to keep a good eye on both team to see if you partner (or the opponent team) is starting to lose on purpose to follow or deny it.
As a conclusion, spades can be a very deep game full of strategies but actually we're having a poor set-up. Please change it to a deeper mod as explained.
Thanks. • Какой браузер вы используете?
Google Chrome v87
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- Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
