#66050: "Make Karma Penalty for Quitters Equal % of Game Completed"
О чём этот отчёт?
Что произошло? Пожалуйста, выберите из нижеследующего
Что произошло? Пожалуйста, выберите из нижеследующего
Пожалуйста, проверьте, существует ли уже отчёт на ту же тему
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Подробное описание
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• Пожалуйста, скопируйте/вставьте текст ошибки, которую вы видите на экране (если она есть).
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. -
• Пожалуйста, объясните, что вы хотели сделать, что вы сделали и что случилось
• Какой браузер вы используете?
Google Chrome v102
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• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть скриншот этой ошибки (что является хорошей практикой), вы можете использовать любой сервис для размещения изображений (например, snipboard.io), чтобы загрузить его и скопировать/вставить ссылку сюда. Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. • Какой браузер вы используете?
Google Chrome v102
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• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. • Какой браузер вы используете?
Google Chrome v102
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• Что было изображено на экране, когда вас заблокировало? (Пустой экран? Часть игрового стола? Сообщение об ошибке?)
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. • Какой браузер вы используете?
Google Chrome v102
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• Какая часть правил не соблюдена в версии БГА
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. -
• Видно ли нарушение правил в повторе игры? Если да, то на каком ходу?
• Какой браузер вы используете?
Google Chrome v102
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• Какое игровое действие вы хотели совершить?
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. -
• Что вы пытались сделать, чтобы выполнить это игровое действие?
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• Что произошло, когда вы попробовали сделать это (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой браузер вы используете?
Google Chrome v102
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• На каком шаге игры произошла проблема (какой была текущая игровая инструкция)?
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. -
• Что произошло, когда вы попробовали совершить игровое действие (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой браузер вы используете?
Google Chrome v102
-
• Пожалуйста, опишите ошибку отображения. Если у вас есть скриншот этой ошибки (что является хорошей практикой), вы можете использовать любой сервис для размещения изображений (например, snipboard.io), чтобы загрузить его и скопировать/вставить ссылку сюда.
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. • Какой браузер вы используете?
Google Chrome v102
-
• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть скриншот этой ошибки (что является хорошей практикой), вы можете использовать любой сервис для размещения изображений (например, snipboard.io), чтобы загрузить его и скопировать/вставить ссылку сюда. Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. • Какой браузер вы используете?
Google Chrome v102
-
• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
The Karma system doesn't punish quitters hard enough, especially when quitting at the end of long games. I am proposing a change to the karma loss where the loss becomes the percentage of the game that was completed when they quit.
This makes the punishment more proportional to the offense, and hopefully increases the incentive for players to complete games like they should.
There can still be a minimum karma penalty of 5-10 points, but someone quitting at the end of a game should be penalized more than someone quitting at the beginning or forgetting to show up at the start of an Arena game.
If this is seen as too harsh, perhaps making the penalty half of the completed percentage would be a good compromise. • Какой браузер вы используете?
Google Chrome v102
История отчёта
Several bug reports show a lot of people are unhappy with the way arena launches.
boardgamearena.com/bug?id=14271
boardgamearena.com/bug?id=55433
boardgamearena.com/bug?id=82953
game freezes, and we are unable to play. sometimes quitting is the only way out of a frozen game. sometimes we can't even quit.
This has to be fixed first.
Resets as quickly as the recently played games, I think.
I'm usually a 100% rep player but due to some games that ran longer than expected into my holidays and having to take my dad into hospital I got skipped on three games at once and got slugged with a 50% rep reduction for one life crisis.
I'd love to see something that acknowledges sustained reputation and punishes repeat offenders rather than the current system of kicking someone when they're down.
Добавить что-нибудь к этому отчёту
- Другой номер игрового стола / номер хода
- Помогло ли решить проблему нажатие F5?
- Случилась ли проблема несколько раз? Постоянно? От случая к случаю?
- Если у вас есть скриншот этой ошибки (что является хорошей практикой), вы можете использовать любой сервис для размещения изображений (например, snipboard.io), чтобы загрузить его и скопировать/вставить ссылку сюда.
