#66249: "UI should double-check with player before executing undoable action"
О чём этот отчёт?
Что произошло? Пожалуйста, выберите из нижеследующего
Что произошло? Пожалуйста, выберите из нижеследующего
Пожалуйста, проверьте, существует ли уже отчёт на ту же тему
Если это так, ПРОГОЛОСУЙТЕ за этот отчёт. Отчёты с наибольшим количеством голосов будут рассматриваться В ПЕРВУЮ ОЧЕРЕДЬ!
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Подробное описание
• Пожалуйста, скопируйте текст ошибки, которую вы видите на экране (если она есть).
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Пожалуйста, объясните, что вы хотели сделать, что вы сделали и что случилось
• Какой обозреватель вы используете?
Google Chrome v102
• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
• Какой обозреватель вы используете?
Google Chrome v102
• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Какой обозреватель вы используете?
Google Chrome v102
• Что было изображено на экране, когда вас заблокировало? (Пустой экран? Часть игрового стола? Сообщение об ошибке?)
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Какой обозреватель вы используете?
Google Chrome v102
• Какая часть правил не соблюдена в версии БГА
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Видно ли нарушение правил в повторе игры? Если да, то на каком ходу?
• Какой обозреватель вы используете?
Google Chrome v102
• Какое игровое действие вы хотели совершить?
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Что вы пытались сделать, чтобы выполнить это игровое действие?
• Что произошло, когда вы попробовали сделать это (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой обозреватель вы используете?
Google Chrome v102
• На каком шаге игры произошла проблема (какой была текущая игровая инструкция)?
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Что произошло, когда вы попробовали совершить игровое действие (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой обозреватель вы используете?
Google Chrome v102
• Пожалуйста, опишите ошибку отображения. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Какой обозреватель вы используете?
Google Chrome v102
• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
• Какой обозреватель вы используете?
Google Chrome v102
• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise.• Какой обозреватель вы используете?
Google Chrome v102
История отчёта
Table #482550591 turn #94
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- Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.