Команда Арены Настолок Свяжитесь с нами

Do you mean rules have to be explained _before_ playing?
-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
-- Retired BGA admin since the 1st of March 2023: https://boardgamearena.com/forum/viewtopic.php?t=29431 --
-- Just a regular player now :) --
Модераторы сообщества

Sorry but my internet connection is going on and off, so I prefer turn based tables and/or turn based tournaments.

Trying board games on for size in Edmundston NB 🇨🇦. J'essaie des jeux de société pour voir si ils me font à Edmundston NB 🇨🇦
Разработчики игр

Разработанные игры: Heckin Hounds, Нейлон-ппонг, Перекати-поле, Regicide, Twin Palms, Блэкджек, Лёд и небо, Доу Дижу, Пента, Baby Dinosaur Rescue, Yaniv, Art Thief, Roppyakken, Paint the Roses, Семёрки, Seikatsu, Fruit Picking, Иди на рыбалку, Minhwatu, Sasaki, Гомоку, Coupell, Pyrga, La Marche du Crabe, Пирс 18, Seotda, Hoola, Bahama Taxi, Regidice, Нараби, Tranquility: The Ascent
A floating octopus adorabilisNow back to my virtual tabletop game sessions. To contact me send a mail.

Разработанные игры: Моя первая осада замка, Little Factory, Pyramid Poker, Гномы Завандора, I'm The Boss, Herooj, For the King (and Me), Guile, Dice Theme Park, Samarkand, Balloon Pop!, Марокко, Queens & Kings ...A Checkers Game, Взломай код, BuyWord, Rainbow, Senshi, Tinners' Trail, Can't Stop Express, The Mother Road: Route 66, Verona Twist, Суши Карты Party!, Mercado de Lisboa, Зоолоретто

Разработанные игры: Синьория, Кабалео, Пэчворк, Япония, Хронос, Питомцы подземелий, Ряд драконов, Истоки, Eminent Domain: Microcosm, Мадейра, Ultimate Railroads, Морской бой на бумаге, Лоскутное королевство, Улей, Century: Пряности, Льюис и Кларк, Космическая эра, Исаак, Эпохи, Русские железные дороги
I enjoy playing boardgames and also develop them for BGA in my spare time

Разработанные игры: equinox, Kingdom Builder, БЭНГ!, Экипаж: Погружение в Бездну, Санторини, Rauha, Бумажные кварталы, Number Drop, Марракеш, Каверна. Пещерные фермеры, Концепт, Simplicity, Папайо, Плотина, Экипаж. Экспедиция к девятой планете, Агрикола, Альгамбра, Memoir '44, Yin Yang, Нидавеллир
Developer of Santorini, Kingdom Builder, Concept, Welcome To, YinYang, Nidavellir and more to come...Co-dev of Alhambra, Papayoo, Marrakech, The Crew, Agricola, Bang, Equinox.

Разработанные игры: Фрактал, Coins, Zola, Redstone, Диабло, Silo, Cephalopod, Herd, Dodo, Изгнание, Impasse, Gopher, Rive, Hadron, Mod Ten, Icebreaker
Think outside the shrinkwrap.My niche as an abstract game designer is an architecture first approach. A set of rules has a beauty all its own, independent of the gameplay. Go, Reversi, Hex, and Y inspired me initially, without ever having played any of them. Like those games, my games are based on pure, simple, essential mechanisms - more discovery than invention. They aren't arbitrary or hodgepodge. I also try to make my games as unique as possible - different from what I've already done, and different from what's out there. I don't do "with a twist" games.
Other designers, some very successful, do it differently. They start with a concept, playtest it extensively, tweak it, playtest it again, tweak it again... until they arrive at gameplay which meets their high standards. I couldn't do that even if I wanted to. I'm a decidedly below average player of games, and I'm not one to judge quality of play. I do playtest my games to make sure they don't have any robustness issues, but I can never really be sure until talented players get ahold of them and try to wring them out. Generally, the simpler a game is, the more vulnerable it is to problems. There was speculation that Dodo would quickly fall, but it's still standing strong.
Luckily, a small percentage of my games turned out to be pretty good in spite of my modus operandi.
My journey at BGA. I am not a programmer. I saw that there were tutorials and I thought, How hard can it be? Little did I know. I designed Gopher as a super simple game to make my first programming project easy. It wasn't. My strategy was to copy the Reversi program and swap out the graphics and game logic. My program was a total kludge and it took a lot of work by Sunil Patel to make it functional. He was a fan of my game, Flume, which he had programmed for his own fledgling game site, and he took me under his wing. He disappeared after Gopher, but then Tisaac stepped in and helped me quite a lot on various game programs. He wasn't writing my programs for me but he always told me just what I need to know to get back on track. Tisaac really helped me get a toehold at BGA. UFM deserves mention for his help with the pie rule and player panel which I've used in many programs since. Eventually I would get through a few programs without needing any help. But then I got stuck on Cephalopod and VictoriaLa came to the rescue.
The developers are overall a stellar bunch of guys (and girls). To those who helped, reluctantly or otherwise, I say Thank you. It was noble of you to take time away from your own projects to help a doddering old amateur develop a game program that would be lucky to get .01% of the playership.
The admins here are awesome. Most have personally thanked me for my contributions. Pleasant admins are the exception to the rule. At most game sites the admins are dimwits who take pleasure in lording over the designers.
To me, designers are the apex predators. Selectors (developers) play an important role but are decidedly lower in the food chain. In my case, I wear a designer hat with a little developer feather in the band. My specialty, the naturally finite (no superko etc.), decisive abstract, is the highest form of a game.
Other designers I admire include Michael Amundsen and Alek Erickson. I view Michael as the current torch bearer in this thin sliver of the design universe we've found ourselves in. Alek has collaborated with Michael on many designs. I like Christian Freeling. He's been around for a long time designing Chess and Checkers variants.
There aren't many shrink-wrapped games I like. Azul for example, popular though it is, totally misses me.
I've lived in Mongolia since March 2019. I lived in California for 20 years before moving here.
Article about me:
https://www.abstractgames.org/marksteere.html
Article by me:
https://www.abstractgames.org/finitude.html
Mark Steere Games chat: https://discord.gg/ukXZfJrPRE

Разработанные игры: Деревни, Нет уж, спасибо!, Проект "Гайя", Улицы, ПАРКИ, Space Station Phoenix, Spots, Art Decko, Этот Безумный Мир, Astra, Вдали от Солнца, Jump Drive, Caper: Europe, Blue Skies, Arctic Scavengers
Developer of Gaia Project, PARKS, Space Station Phoenix, and other BGA adaptations. Send me a message if you're looking to adapt your game!

Разработанные игры: Lumen: The Lost World, Повелитель Токио, Ной, Look at the Stars, Sobek: 2 Players, Билет на поезд, Sea Salt & Paper, Повелители бездны, Glow, Му-му, Азул, Garden Nation, Никодимус, Счастливый билет
BGAddict

Разработанные игры: Фабрика Монстров, Jump Drive, Caper: Europe, Arctic Scavengers, Деревни, Проект "Гайя", Улицы, ПАРКИ, Space Station Phoenix, Spots, Art Decko, Этот Безумный Мир, Astra
I develop games on BGA!If you're a publisher looking for a slick implementation, send me a message.

Разработанные игры: Экипаж. Экспедиция к девятой планете, Анахронность, Чакра, Эпоха Цивилизаций, Путешествие по всему Миру, Clash of Decks, Комната 25, Трек 12: Гималаи, Rallyman: GT, Super Fantasy Brawl, Архитекторы западного королевства

Разработанные игры: Sapiens, Город счастья, Пуговки, Лаборатория, Мельница, Veletas, Кифлауэр, Exploration: Warzone, Каркассон, Mammalath, Эпохи

Разработанные игры: equinox, Грани судьбы, Экипаж: Погружение в Бездну, Строители. Средние века, Number Drop, Каверна. Пещерные фермеры, Агрикола, Плотина, Нидавеллир, Memoir '44, Строители. Античность
Let's roll :)

Разработанные игры: КРОВЬ и ЯРОСТЬ, Vaalbara, Пандемия, Мой город, Орифламма, Gang of Dice, Jekyll vs. Hyde, Roll'n Bump, Betta, Lost Seas

Разработанные игры: Фотосинтез, Stella – Dixit Universe, Mech A Dream, Lost Explorers, Следующая станция: Лондон, Роскошь, КОЛОНИЗАТОРЫ, Рес Аркана, 7 чудес: Архитекторы, Живой лес

Разработанные игры: Собек, Метромания, Шестерня и поршень, Лорды Ксидита, Турне, Дворцы Каррары, Коридор, Квант, Повелители времени
Adapted for BGA: Quoridor, Gear&Piston, Tournay, Time Masters, Sobek, Quantum, The Palaces of Carrara, Lords of Xidit and Metromania ^^

Разработанные игры: Королевская Гильдия, Цветы, Mattock, Жёлтая пресса, Medo, Гипнозия, Marram, Кости, Круг Жизни

Разработанные игры: Продано!, Шоколадная фабрика, Марко Поло II: На службе у хана, Путешествия Марко Поло, Ла-Гранха, Obsession, Крепость Маджонг, Tiny Farms

Разработанные игры: Лабиринты подземелий, Worldwide Tennis, Макиавелли, Сенсей, Легенды Эллады, Egocentric World, Тичу, Сундук войны
I can move move move any mooountaaaain

Разработанные игры: GORami, Скат, Рур. История угольной торговли, Соло, Настоящий Футбол, Хоккей на льду, Sapiens, Стир-фрай 18
Stets auf der Suche nach frischem Löwenzahn...

Разработанные игры: Rift Valley Reserve, Призрак в доме, rollintotown, EKONOS, Go Goa, Strands, НАСТРОЙКА, Lielow

Разработанные игры: Счастливые числа, Fai-fo, Бумеранг: США, Бумеранг: Европа, Schrödinger's Cats, Бумеранг: Австралия, Имхотеп
BGA developer of Lucky Numbers, Imhotep, Schrödinger's Cats and the Boomerang series (Australia, Europe, USA)

Разработанные игры: Piraten kapern, Пики, Игра в жизнь!, Соедини 6, HUGO, Vulture Culture, Murus Gallicus

Разработанные игры: El Grande, Haiclue, Турн и Таксис: Королевская почта, Держись на плаву!, Pingimus, Elfenland. Волшебное Путешествие, Rage

Разработанные игры: Diceathlon, Паника в Лаборатории, Zefiria, Micro Dojo, Pugs in Mugs, Rolling Pins, Тайные камни

Разработанные игры: Битва на пастбище, Лоскутное королевство, Сквозь века. Новая история цивилизации, Чужая планета, Сквозь века, Цолькин. Календарь майя
¯¯̿̿¯̿̿'̿̿̿̿̿̿̿'̿̿'̿̿̿̿̿'̿̿̿)͇̿̿)̿̿̿̿ '̿̿̿̿̿̿\̵͇̿̿\=(•̪̀●́)=o/̵͇̿̿/'̿̿ ̿ ̿̿

Разработанные игры: Фермерский Клуб, Loco Momo, Кодекс природы, Каркассон. Охотники и собиратели, Ками, Сплито

Разработанные игры: Хранитель драконов: Подземелье, Огород, Остров Такара, Золото инков, Санторини, Талува
Developer of:INCAN GOLD
TAKARA ISLAND
VEGGIE GARDEN
DRAGON KEEPER
TALUVA
SANTORINI
...and board game geek

Разработанные игры: Commander Chess, Detective Poker, Finity, Дворец, Святой Покер
BGA developer & Abe wannabe:Hello...Hello..............Follow me.....
Great games, you might have missed:
Innovation.
Number Drop.
NXS.
The Battle for Hill 218.

Разработанные игры: Намёк понял!, Simplicity, БЭНГ!, Марсианские кубики
Hi! I am a developer of Martian Dice and Just One, co-developer of BANG! and a very passionate boardgamer :)I am a Russian living in the UK. Would love to play some boardgames IRL!

Разработанные игры: Bug, Руины острова Арнак, Драфтозавры, Сквадро
Game designer (Project L, Snekagon), developer, mid-euro player. My BGA projects:
Released: Draftosaurus, Lost ruins of Arnak
Beta: Squadro, Bug
Alpha: Snekagon,
Upcoming projects: Project L

Разработанные игры: Earth, Медвежий парк, Остров кошек, Gold West
Gamer, Software Developer (on BGA and elsewhere) and other things too. Developed BGA adaptations for Gold West, The Isle of Cats, Bärenpark and Earth.Joueur, Programmeur (sur BGA et ailleurs) et d'autres choses aussi. J'ai développé l'adaptation BGA de Gold West, The Isle of Cats (L'île des chats), Bärenpark et Earth.

Разработанные игры: The Lady and the Tiger (Doors), For-Ex, Trick of the Rails, В год дракона
I am a collector with too many games on my Shelf of Shame.I implement games for BGA as a hobby. I am currently working on Martin Wallace's Perikles (in alpha now), and Three Kingdoms Redux.

Разработанные игры: Инновация, Ток, Французское Таро
Non non l'appelez pas ça s’ joue à 3 !Bon c'est pas grave on va s’ démerder…

Разработанные игры: Волшебник, 13 Clues, Сундук приключений
BGA Developer of Dungeon Roll, 13 Clues and Wizard

Разработанные игры: Взломщики, Luxor, Барбу
Developer of Barbu, Luxor, HarbourCo-dev of Burgle Bros.

Разработанные игры: Unconditional Surrender! World War 2 in Europe, Space Empires: 4X, Talon

Разработанные игры: Rauha, Dice Hospital: ER – Emergency Roll, Hydroracers
Auteur de jeux en herbe, Hydroracers ici. Etdeveloppeur BGA si l'occasion se présente. Contactez-moi.

Разработанные игры: Tic-Tac Match, Экипаж. Экспедиция к девятой планете
Working my way to being an Alpha reviewer (up to 700+ games).Developer:
In the meantime, I also started making BGA games.
My first implementation is the 2 player variant for The Crew, Jarvis.
I really appreciate the help from the BGA Dev Community, thanks to Tisaac, Thoun, VictoriaLa, Vincentt, and Archduke.
I developed Tic-Tac Match, currently in Beta. a filler card game inspired by tic tac toe.

Разработанные игры: Soluna, Зазеркальное чаепитие
Board game designer of games like Assyria, Byzanz, Pioneers and many others. I am also a software engineering.

Разработанные игры: Чёртов Мост, Steam Works
I play bass guitar and Euro board games. I go to Emmanuel Church and I helped design your phone's brain.

Разработанные игры: Medina, Формула Скорости
We don't stop playing because we grow old; we grow old because we stop playing. - Shaw

Разработанные игры: Борьба за галактику
I have taken over the maintenance of Race for the Galaxy. While I didn't wrote the original implementation (it was sourisdudesert), I fixed tons of bugs in the expansions and added many improvements to the interface.There's still a lot to do.

Разработанные игры: Собери четыре
Favourite Games:- Connect Four
- Kalah
- Werewolf
- Hanabi
- Carcassonne

Разработанные игры: Инновация
I love innovation and am part of the volunteer dev teamhighest innovation elo? 460 (78th) ->220726
highest vectorace elo? 391 (14th) ->221028
highest wingspan elo? 291 () ->221028
highest wingspan score 100, bonus points 29
ranks not tied to elo/date, just when I notice

Разработанные игры: Какао
Développeur informatique, a découvert les jeux de société depuis peu.

Разработанные игры: Хромино
Hi all 👋 I'm a volunteer developer for BGA and enjoy adapting board games onto the BGA platform for all players to have fun on.Developed:
- Chromino
I'm current working on:
- KAWA (Alpha)

Разработанные игры: Битва за Высоту 218
Software Developer and lover of all types of games from Sydney, Australia

Разработанные игры: Dinosaur Tea Party
I've developed the BGA adaptation for Dinosaur Tea Party

Разработанные игры: Iwari
We don't stop playing because we grow old; we grow old because we stop playing.

Разработанные игры: Geek Out! Masters
Geek, nerd, freak, terco y vago. Web & Desktop Developer. Adicto a Internet. Vivo la vida de a 140 caracteres a la vez.

Разработанные игры: Dice Summoners
Board game designer from Decking Awesome Games (https://www.dag.irish/)

Разработанные игры: Kmakici Family's greatest teatime
Part-time game designer, part-time translator, part-time reviewer, part-time chikuwa and tiramisu lover, and part-time world peace thinker.

Разработанные игры: Бао ла кисуахили
I love board games since childhood. And since school, we have a weekly board game evening going, since about 10 years even with web based result protocol. When Covid changed the world, it also changed our boardgaming and we discovered BGA, which is since then our weekly gaming place. Besides that, also my family likes to play board games, in real and on BGA, so I'm quite happy about it! And being a software engineer, it gave me the chance to publish a game myself: https://boardgamearena.com/gamepanel?game=baolakiswahili

Разработанные игры: Bids
I'm the developer of the Bids card game. You can find my game here on BGA. If you have questions about the game, feel free to ask

Разработанные игры: Thrive
Board game designer and video game developer. My game development related blog is at http://chesstris.com/

Разработанные игры: А помните, когда...
Avid follower of Christ, husband, father and gamer. I developed Remember When here on BoardGameArena.

Разработанные игры: Gangsta!
Discover Gangsta!, the first game created by Schmeta Games, a brand new game publishing company from Belgium: https://www.schmetagames.be/en/gangsta.php

Разработанные игры: Trusis
Developer and creator of Trusis, a simple murder party game now available on BGA!

Разработанные игры: Applejack
Vater, Ehemann, Programmierer und Brettspieler aus Leidenschaft

Разработанные игры: Grosstarock
I love traditional card games - especially Tarot games. Feel free to hit me up for one!

Разработанные игры: Kingdoms
I absolutely love playing games on BGA! It's great to be able to play any game any time!I have an inner desire to try every single game on BGA :-) but I will need to work a lot harder to make that happen :-)
I am currently playing in the Allround League, and I am a team captain for United We Stand Season 5 - team Crazy Eight.
Переводчики (на своём языке)
(Переводчики с более чем 100 подтвержденными переводами)