#43136: "Update game clock in turnbased games when the player finishes his move"
Что произошло? Пожалуйста, выберите из нижеследующего
Что произошло? Пожалуйста, выберите из нижеследующего
Пожалуйста, проверьте, существует ли уже отчёт на ту же тему
Если это так, ПРОГОЛОСУЙТЕ за этот отчёт. Отчёты с наибольшим количеством голосов будут рассматриваться В ПЕРВУЮ ОЧЕРЕДЬ!
# | Status | Votes | Game | Type | Title | Last update |
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Подробное описание
• Пожалуйста, скопируйте текст ошибки, которую вы видите на экране (если она есть).
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Пожалуйста, объясните, что вы хотели сделать, что вы сделали и что случилось
• Какой обозреватель вы используете?
Google Chrome v90
• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
• Какой обозреватель вы используете?
Google Chrome v90
• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Какой обозреватель вы используете?
Google Chrome v90
• Что было изображено на экране, когда вас заблокировало? (Пустой экран? Часть игрового стола? Сообщение об ошибке?)
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Какой обозреватель вы используете?
Google Chrome v90
• Какая часть правил не соблюдена в версии БГА
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Видно ли нарушение правил в повторе игры? Если да, то на каком ходу?
• Какой обозреватель вы используете?
Google Chrome v90
• Какое игровое действие вы хотели совершить?
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Что вы пытались сделать, чтобы выполнить это игровое действие?
• Что произошло, когда вы попробовали сделать это (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой обозреватель вы используете?
Google Chrome v90
• На каком шаге игры произошла проблема (какой была текущая игровая инструкция)?
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Что произошло, когда вы попробовали совершить игровое действие (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой обозреватель вы используете?
Google Chrome v90
• Пожалуйста, опишите ошибку отображения. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Какой обозреватель вы используете?
Google Chrome v90
• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
• Какой обозреватель вы используете?
Google Chrome v90
• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
Currently, when a player finishes his move and the next player's turn starts, his game clock stops and keeps its value. Only when the player's next turn starts, his clock is updated with the bonus time per move.
In the extreme case, the player may have run into negative time and then make his move. His clock will stay negative, until his next turn starts.
This is a bit irritating and also hinders a bit to evaluate, how much time you may take offline before you have to look at your tables again.
For example, if I have played at all my open tables, I could just click at the first table of the list to see the one with my lowest time on the clock. But that may be a game set to 1 move a day, so I have way more time until I have to do my next move (even if all the opponents immediatly move), than on another table with maybe a few more hours on the clock but 3 moves per day.• Какой обозреватель вы используете?
Google Chrome v90
История отчёта
I suggest to immediately add the bonus time, once the player completes his turn.
Добавить что-нибудь к этому отчёту
- Другой ID игрового стола / ID хода
- Помогло ли решить проблему нажатие F5?
- Случилась ли проблема несколько раз? Постоянно? От случая к случаю?
- Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.