#61566: "Options for less info about everyone's deck of cards"
О чём этот отчёт?
Что произошло? Пожалуйста, выберите из нижеследующего
Что произошло? Пожалуйста, выберите из нижеследующего
Пожалуйста, проверьте, существует ли уже отчёт на ту же тему
Если это так, ПРОГОЛОСУЙТЕ за этот отчёт. Отчёты с наибольшим количеством голосов будут рассматриваться В ПЕРВУЮ ОЧЕРЕДЬ!
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Подробное описание
• Пожалуйста, скопируйте текст ошибки, которую вы видите на экране (если она есть).
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• Пожалуйста, объясните, что вы хотели сделать, что вы сделали и что случилось
• Какой обозреватель вы используете?
Google Chrome v98
• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
• Какой обозреватель вы используете?
Google Chrome v98
• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• Какой обозреватель вы используете?
Google Chrome v98
• Что было изображено на экране, когда вас заблокировало? (Пустой экран? Часть игрового стола? Сообщение об ошибке?)
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• Какой обозреватель вы используете?
Google Chrome v98
• Какая часть правил не соблюдена в версии БГА
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• Видно ли нарушение правил в повторе игры? Если да, то на каком ходу?
• Какой обозреватель вы используете?
Google Chrome v98
• Какое игровое действие вы хотели совершить?
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• Что вы пытались сделать, чтобы выполнить это игровое действие?
• Что произошло, когда вы попробовали сделать это (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой обозреватель вы используете?
Google Chrome v98
• На каком шаге игры произошла проблема (какой была текущая игровая инструкция)?
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• Что произошло, когда вы попробовали совершить игровое действие (сообщение об ошибке, сообщение в строке состояния игры...)?
• Какой обозреватель вы используете?
Google Chrome v98
• Пожалуйста, опишите ошибку отображения. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• Какой обозреватель вы используете?
Google Chrome v98
• Пожалуйста, скопируйте/вставьте текст, который отображается на английском языке, вместо вашего. Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• Доступен ли этот текст в системе перевода? Если да, был ли он переведён более 24 часов назад?
• Какой обозреватель вы используете?
Google Chrome v98
• Пожалуйста, точно и кратко опишите своё предложение, чтобы сделать его наиболее доступным для понимания.
I never thought I would say this about a game but I think we are given too much info about everyone's deck by default.
By all mean I like it, but it should be possible to have less info and less info should actually be the default.
Automobiles does something like that: you have options to either get an rough estimate of how many cubes are left in everyone's bag or you can have the precise number or you can have the details about your own bag but limited info about other player's bag or you can have the full info.
In turn-based games, you can in theory reconstruct that information to know what you have in your draw pile and what everyone else as in in draw pile + hand but we shouldn't be force to have all that info, especially in real time game.
As a side note, some labels should be changed when looking at other players deck since we can only see "draw pile + hand" as a whole for the other players.
• Какой обозреватель вы используете?
Google Chrome v98
История отчёта
Again I see what you mean, but I think the problem is what/where is the limit of helpers?
A player told me: "On a digital support, as long as the information is public or tracable you should be to access it easily."
At first I didn't agree with him - it was about displaying live scores - because I liked the feeling in my first GWT games discovering the score at the very end without having a clue of everyone's VPs.
But when you think about it, you will still have players who will count/list everything even without helpers so... let me do the work for everyone :p
On another hand, I like the idea of "no helpers for anyone" it's just like the Live Scoring off option - even if programmers could still add browsers scripts.
I may add this as a game option if popular.
Lastly, for your side note, it's already "deck and hand" label/button for other players ;)
But yeah, as a generic rule, in turn-based mode anyway, you should be able to see easily what you can reconstruct painfully so as not to favorize players who bother to note everything. This is a point I have defended for various games :D
Добавить что-нибудь к этому отчёту
- Другой ID игрового стола / ID хода
- Помогло ли решить проблему нажатие F5?
- Случилась ли проблема несколько раз? Постоянно? От случая к случаю?
- Если у вас есть снимок экрана с этой ошибкой (хорошая привычка), вы можете воспользоваться Imgur.com, чтобы загрузить его и вставить сюда ссылку.